AI Insights · Timothy · July 2022
Top 5 Gacha Games Performance in Slovakia for Q2 2022
Discover the performance of the top 5 Gacha games in Slovakia during Q2 2022, including trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Gacha games in Slovakia showed varied performance in terms of weekly downloads, revenue, and active users. Let's dive into the details of each game.
Sonic Forces PvP Racing Battle from SEGA saw a fluctuating trend in weekly revenue, peaking at approximately $238 in mid-May and ending June with around $199. Weekly downloads showed a peak of 6K in late April, followed by a steady decline to about 1.4K by the end of June. The game’s weekly active users reached a high of over 20K in late April, gradually decreasing to around 11.4K by the end of June.
8 Ball Pool™ by Miniclip.com maintained a stable revenue flow, with the highest weekly revenue of $2.7K in late April and ending the quarter at approximately $1.4K. Weekly downloads fluctuated slightly, with a high of around 1.9K in early April and a low of 982 in late May. Weekly active users remained fairly consistent, hovering around 22K to 26K throughout the quarter.
Head Ball 2 - Soccer Game from MASOMO LIMITED experienced a varied revenue pattern, peaking at $963 in mid-June and ending the quarter at around $584. Weekly downloads showed growth towards the end of the quarter, reaching a high of approximately 1.7K in the final week of June. The game’s weekly active users saw a steady increase, starting from 12.5K in late March and rising to around 14.1K by the end of June.
Top War: Battle Game by River Game HK Limited had significant weekly revenue, peaking at $10.7K in late May and maintaining around $7.5K by the end of June. Weekly downloads were relatively low, with a high of 1.1K in late March and a low of 483 in mid-May. The game’s weekly active users varied, starting at 5.8K in late March, dropping to around 4K in mid-June, and ending at about 4.4K by the end of the quarter.
Dislyte from Farlight Games, which was released in May 2022, saw an initial surge in weekly revenue, peaking at $1.4K in mid-May but dropping to around $123 by the end of June. Weekly downloads peaked at 3.7K in early May, declining to 101 by the end of June. Weekly active users reached a high of 2.7K in mid-May and ended the quarter at around 588.
These insights are provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.